Hello and welcome to Parcival Plays. I am a Scottish gamer writing reviews, primarily of indie and early access games, aiming to post new content weekly.
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Snowtopia - Preview

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Snowtopia is a game that seemed to come out of nowhere in the past few weeks.  I hadn't seen or heard anything about it and suddenly videos for the game appeared on YouTube.  The game is very early in it's development, having been developed from an initial prototype in March 2018.  It is being developed by French team Tea for Two.

The Colonists - Review

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The Colonists is the first game developed by the one man team at Code By Fire and was published by Mode 7 (Frozen Synapse, Tokyo 42).  The game was released on Steam on October 24th 2018.

The game sees you take control of a team of autonomous robots.  They were originally developed by humans, but have now decided they want to BE the humans and have settled on a distant planet.  The game features a number of scenarios covering bot military and economic goals.  There is also an endless sandbox mode which was added post-release due to player feedback.

Chef: A Restaurant Tycoon Game - Early Access Review

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Chef is a tycoon game by Italian developers Inner Void and published by Digital Tribe.  I discovered this game a few weeks ago in the Steam upcoming items and the developers have kindly provided me with a copy of the game to have a look at now that it has entered Early Access.

The game lets you take the reigns of planning and running a restaurant empire and managing every aspect.  This ranges from ensuring you have the basic equipment required, to hiring and firing of staff, to a list of policies which are available.  These policies include things such as cleaning and advertising contracts.

Evil Genius - Review

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Evil Genius is a base-builder/minion management game developed by Elixir Studios and published by Vivendi Universal Games.  It was released on 24th September, 2004 before various purchases and organisational changes saw the rights transferred to Rebellion Developments.  Vivendi was eventually merged into Activision in 2008.

Meeple Station - Alpha Review

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Big thank you to Vox Games who have given me a super early look at their new game which is the first game to be published by indie games news site IndieDB!

The game is a co-operative space station builder.  Initially this slightly put me off BUT unlike many multiplayer games of recent years, this includes a true single player experience, in fact there is currently only a single player mode implemented.

Tracks - The Train Set Game - Early Access Review

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Tracks - The Train Set Game is being developed by UK developer Whoop Group and published by Excalibur Games.  This game has been on my radar for a while and I want to say a big thank you to the team at Excalibur who have kindly provided me with a copy of the game. 

Tracks started life a little under 2 years ago as an entry in the the February 2017 AGDG Comfy Jam, a 2 week game jam to make a 'comfy' game.  The game received positive feedback and was released as a prototype onto the Itch.io platform under their 'Pay What You Want' model.

Parkitect - Review

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First off I want to say a big thanks to the guys at Texel Raptor for letting me have a sneaky peek at the full release of Parkitect a couple of days early.  The game will leave Early Access and reach version 1.0 full release on 29th November.

Mewnbase - Early Access Review

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Why make a moonbase when you can add cats and make a Mewnbase?  This week we take a further look into the games of itch.io with Mewnbase by Cairn4.  You may be able to guess from the title of this blog but it has just been announced that the game will be launching into Steam Early Access next month (Itch.io owners will also receive a Steam key). 

Creo God Simulator - Preview

Creo God Simulator is an upcoming settlement God game by 8-bit Bento, created out of a love for games such as Black and White and Populous.  Development started a little under a year ago and the game recently launched a Kickstarter campaign.  As it is still quite early in the development cycle this is very much a first look preview and all of this is subject to change.

MachiaVillain - Review

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MachiaVillain is an evil mansion management game, developed by French studio Wildfactor (Freaking Meatbags) and published by Good Shepherd Entertainment (Train Fever, Hard Reset & Oh... Sir! The Insult Simulator).  The game released on 18th of May 2018 and the devs very kindly provided me with a key recently to write this article.

Chris Sawyer's Locomotion - Review

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Chris Sawyer is probably best known for creating the Rollercoaster Tycoon (RCT) series and developing the first two games in the series.  He has also recently been involved with the team who recently made the mobile port RCT Classic, which is essentially RCT2 with a touch interface for tablets/phones and the RCT1 scenarios and content reworked in the RCT2 file format.  This is not the only games he has made however.

Eden Rising: Supremacy (Game Changer Update) - Early Access Review

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A couple of months have passed since we first took a look at Eden Rising and there hasn't been much in the way of patches.  Today that changes with a massive update which they have dubbed the 'game changer' update.  This update takes almost every system in the game including crafting, combat and siege rewards and completely revamps them.  The game now plays a bit differently and I'll hopefully manage to cover as many of these changes as possible in the article.

Overcrowd - Preview

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Ever since the mid 90's and games such as Theme Park, Theme Hospital and The Settlers on the Amiga 1200 management and tycoon type games have been a favourite of mine.  After a hiatus of ten years or so, this genre has been making a comeback over the last 2 or 3 years.  This week we are having a super early look at upcoming tube management sim Overcrowd.

Parkasuarus - Early Access Review

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A few weeks ago we had a quick preview look at cute dino park builder Parkasaurus from Canadian 2-man team Washbear Studios.  I've been waiting, impatiently, for this since I first saw the announcement trailer back in November and can say the wait has definitely been worth it.  The game had originally been slated to hit Early Access back in Spring but the team took the hard decision to push the release back until they felt it was in a better state.  This has given them time to add some new dinos, new guests following feedback from the announcement trailer and fix some of their bigger bugs (they had one where any water would cause your park to flood).

I'm Not A Monster - Beta Review

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Brought to us by publisher Alawar Premium and developer Cheerdealers, who worked together on Distrust, I'm Not A Monster is a multiplayer, turn-based strategy game, influenced by the popular party games Mafia and Werewolf.

The game has a retro-futuristic feel to it, helped by both the visual and sound design of the game, complementing each other excellently (think 50's B-movie and you are on the right tracks).  The back story for the game is that you are on a tourist starship, The Albatross, when disaster strikes and monsters invade, picking off the passengers one-by-one.

Two Point Hospital - Review

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Two Point Hospital is the first game to be made by developer Two Point Studios, formed in 2016, and published by SEGA.  Don't be fooled with the studio being young however.  Two of the founding staff (Mark Webley and Gary Carr) have been working together making games since 1989 when both worked at Bullfrog Productions, now part of EA UK.  Games that the pair worked on previously include Theme Park and Theme Hospital whilst at Bullfrog, and The Movies whilst at Lionhead, so they certainly aren't newcomers to this style of game.  Due to this history of the dev team, some people have called this game the spiritual successor to Theme Hospital and the devs have stated that this will be the first of a series of management games to be set in Two Point County.

Parkasaurus - Preview

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This game has been on my radar ever since I saw the first reveal trailer in November of 2017.  It stands out in the currently busy dino park management genre due to it's lighter take on the game.

Not only does it use a 'traditional' grid based system and camera, it has some interesting and fun mechanics in it too.  The way you design your exhibits will determine how your 'dino best friends' feel about them, is there enough space or is it even the correct biome?  You can also affect the traits of your dinos with accessories such as a unicorn horns, hot dog hats and the infamous cone of shame!

My Time At Portia - Early Access Review

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If you enjoy games like Harvest Moon and Stardew valley and want something new to scratch that itch, you should have a look at My Time At Portia.  Developed by Chinese team Pathea Games (Planet Explorers) and published by UK gaming veterans Team 17 (Alien Breed, Worms, Overcooked) the game is currently in Early Access for PC with plans for future console (PS4 and Switch) releases after this phase is complete.

Thimbleweed Park - Review

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Thimbleweed Park is a classic point and click adventure game released in 2017, heavily inspired by the Lucasarts adventures of the ‘80s and ‘90s. This is in part due to the studio (Terrible Toybox) being created by Ron Gilbert and Gary Winnick who worked together on a number of those games, notably as co-creators of Maniac Mansion in 1987 and going on to work on The Secret of Monkey Island and Monkey Island 2: Le Chuk’s Revenge.

Eden Rising: Supremacy - Early Access Review

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NOTE: Eden Rising: Supremacy had an extensive update on 18th October 2018.  This update makes some information in this article out-dated.  You can read our article about the update here
Eden Rising: Supremacy is a game by Canadian developers Nvizzio Creations, created from the former Funcom Montreal studio. The game is designed to be played co-operatively between up to 8 players, although with scalable difficulty can be played solo, and blends the genres of open world survival and tower defense set on the alien world of Eden.